Bletaverse at Moolto

September 1st, 2010

In order to keep up with the social networking trend Bletaverse now has a group page at Moolto where all those who are a member there can team up if they want. The group is for both owners and users of any Bletaverse product. So if you’re a fan of Bletaverse feel free to join!

Bletaverse at Moolto

Available Traffic Cones

August 31st, 2010

General Network
These cones are not allowed on adult land.

  • Traffic Cone Gold (3L$ per visitor)
  • Traffic Cone Silver (4L$ per visitor)

Male Network
These cones are not allowed on adult land.

  • Male Traffic Cone Gold (3L$ per visitor)
  • Male Traffic Cone Silver (4L$ per visitor)

Female Network
These cones are not allowed on adult land.

  • Female Traffic Cone Gold (3L$ per visitor)
  • Female Traffic Cone Silver (4L$ per visitor)

Adult Network

  • Adult Traffic Cone Gold (3L$ per visitor)
  • Adult Traffic Cone Silver (4L$ per visitor)

Country Networks (All work on a separate network)
These cones are not allowed on adult land.

  • American Traffic Cone (4L$ per visitor)
  • Portugees Traffic Cone (4L$ per visitor)
  • German Traffic Cone (4L$ per visitor)
  • Dutch Traffic Cone (4L$ per visitor)
  • Japanese Traffic Cone (4L$ per visitor)

If you are interested in getting one of these for your own land please visit Bletaverse HQ to get the right cone for your land.

Missing Profile Images

August 15th, 2010

Dear members,

we have currently problems with retrieving some Second Life Profile images. We are working on a solution.

Greets Jan

Replace Traffic Cones Gold on Adult Land by Adult Cones

July 31st, 2010

If you are running a Traffic Cone Gold on an Adult Land please contact Jan Maroon to replace your Gold Cone by
a Traffic Cone Adult XT Cone.

-Jan

Performance Problems

July 31st, 2010

Due to the growth of Bletaverse we run into some performance problems. We are working on this problem and
Bletaverse will be soon as fast as usual.

Thank you for your patience.

-Jan

Please Remove Traffic Cone Gold Affiliate Vendors

July 27th, 2010

Dear Members,

please remove Traffic Cone Gold Affiliate Vendors from your land if you are using it. They are not working anymore.
This DOES NOT affect the Traffic Cones Gold itself. We are working on new vendors and will release them soon.

Regards Jan

Background Images now repeatable

July 26th, 2010

Dear Bletaverse Members,

many people requested that feature and now we made it:

you can now repeat the background of your blogs either horizontal, vertical or in both directions.

Have fun with it!

Jan

Become a Bletaverse Agent!

July 24th, 2010

We are looking for dedicated people who would like to earn some L$ helping Bletaverse Blogs grow.

Being a Bletaverse Agent means you will get paid to have people set up a Bletaverse blog. You will be helping people to set up their blog and answer questions if there are any.

EARNINGS:
As a Bletaverse Agent you will earn 25L$ for every person that sets up a Bletaverse Blog through the Bletaverse Setup Duo Seat. They will have to finish all 5 setup steps. The blogger will earn 5L$ too after finishing set up.

IMPORTANT:
Since you will be helping people set up a blog we expect you to already have a Bletverse Blog account. This way you will be able to help them understand better.
You will only get paid for helping set up blogs for avatars older than 14 days!

Are you interested?
Please send me, Betsy Sapphire, an IM inworld and I will contact you ASAP.

Second Life could be the cyberspace

May 12th, 2010

When i was younger i often watched films about cyberspace and similar topics. I loved the idea of being in a virtual einvironment with all the possibilities. Some of my friends already had have experiences with the famous VR Helmets, they told me the graphics had been very poor, but most really liked it.

Today it seems to me that all technologies are available that are needed to create something like “the cyberspace for everyone”. Especially the invention of Second Life was an important step towards a virtual environment, what i call “the cyberspace” from now.

What “the cyberspace” need

1. A helmet or glasses with stereoscopic view and head tracking

The cyberspace cannot be “lived” on a monitor, regardless if you have a 2D or a 3D monitor. Although it is pretty impressive to see
3D environments on a Stereo monitor, it is not the same. For cyberspace you need to be inside the game, so you need a helmet or glasses
with HiRes (at least FullHD+) displays, one for each eye. To avoid flickering, the helmet/glasses will need at least 100 Hz refresh rate on each eye(together at least 200Hz). The helmet/glasses must be able to produce a stereoscopic view out of the input by showing always one frame to the left and one frame to the right eye.
The glasses/helmet will need a head tracker to capture the angle and direction of your head.

2. Computer with ultra fast HiRes Graphics

The cyberspace must look as realistic as possible. So you need at least FullHD Resolution with at least 100 Frames(50 for each eye) per second, better would be 200 frames. The computer must be fast enough to produce the graphics. The details must be high, things like judge edges due to lack of Anti Aliasing or blurred textures destroy the illusion that is needed for the cyberspace. The graphics must run fast and smooth because you will feel each break even stronger as in normal 2D view.

3. Data Gloves

The cyberspace cannot be controlled with mouse and keyboard. You will need datagloves to be able to use the possibilities the cyberspace offers. Datagloves are kind of normal gloves with sensors on it, that recognize the angle and direction of your hand and fingers. With datagloves you can catch and touch virtual objects in virtual environments.

4. 3D Sound Interface and 3D Headphones

Stereo sound is not enough for the cyberspace. Although very expensive Stereo Receivers and speakers can produce real 3D sound, i think its easier to use a existing 3D sound system like EAX or Dolby Digital to give the sound a third dimension. You will need headphones with several speakers on each ear, that create the illusion of 3d audio environment.

5. Software that is able to simulate the cyberspace and produce the output.

All the hardware is useless if you have no software that simulates the Cyberspace and creates the graphical and audio output. The Software must be able to create and show virtual HiRes 3D evironments, must be able to show avatars, creatures and any kind of objects that can be imagined. Avatars and object must be able to interact with each other and the objects must be able to do any kind of action. The environment must be able to create a stereoscopic output that can be displayed by the helmet/glasses. The environment must use the modernest technologies for creating 3D Graphics and 3D audio. The software must avoid using fake shadows that are drawn on the textures, because this looks very bad in 3D mode. The software should use Real Time shadows and light sources to create a realistic feeling. To control the environment you should use your speach and the datagloves, no mouse or keyboard should be needed.

What we today have

1. Today there are already some 3D glasses/helmets avalable for purchase that are candidates. For example the Z800 for about 1299 USD, that has unfortunately a resolution of 800×600 only. An other product, the VR HMD Pro 3D for about 2999 USD, can produce a resolution up to 1280 x 1024.

2. Today we have the i7/i9 multi core processors, and powerful graphic processors like the Nividia GTX 200, that is able to produce HiRes resolution graphics
with high frame rates. NNvidia offers drivers that are able to create stereoscopic graphics from existing 3D applications.

3. A lot of different datagloves are already available out there. Look at this page: http://www.vrealities.com/glove.html to get an overview of existing Data Glove solutions. I think an other interesting way of control would be using the Nintendo Wii controller.
There is a adapter called “WiiMote” that let you connect your Wii Remote to your PC.

4. 3D sound interfaces are available for a long time now. I remember my old PC with NVidia nForce 2 that was able to encode dolby digital in real time.
Today every PC has a 3D audio card, and even high end audio cards are available.

5. Second Life fulfills all requirenments for the use as the software that simulates “the Cyberspace”. There are very limitited ways of interacting with objects, there is only a touch and a sit function to use with data gloves.
Second Life can produce HiRes Graphics, and there is already a beta feature for real time shaddows and lights.

Currently these techniques are either rather expensive, not really compatible (Nividia Stereo drivers cannot handle OpenGL currently, not compatible to SL), or simply buggy. But there will be the time where all these problems are solved.

I think it will be very interesting to enter Second Life with Stereo Glasses, HeadTracking and Data Gloves. This will change the whole feeling of SL. And indeed, it would be very similar to “the cyberspace” that was shown in the films of the 80s and 90s.

New Blog Posting Rules

May 5th, 2010

Dear Bletaverse Members,

today May 5th 2010 the new Bletaverse Blog Posting Rules take affect. We know Second Life is virtual. And we also know that it can be hard to adapt Real Life rules to Second Life scenes. But we had to found a solution, and unfortunately it is not enough to ask the user about their age. But we cannot affort and dont want an age verification system on Bletaverse.

The following rules try to decribe what we think is appropriate to post on Bletaverse. The definitions were originally made for real life content. We know that you cannot compare a Second Life scene to a real life photo directly, so please see the following definitions as orientation.

Bletaverse allows posting material that contains:

  • Exposed breasts with non-sexual background
  • Bare buttocks with non-sexual background
  • Depiction of passionate kissing of human adult avatars
  • Depiction of obscured or implied sexual acts of human adult avatars

Bletaverse forbids posting material that contains

  • Depiction of obscured, implied or explicit sexual acts of animal or non-adult avatars
  • Depiction of explicit sexual acts
  • Depiction of visible sexual touching
  • Visible genitals
  • Explicit sexual language
  • Depiction of torture or killing of human-, animal- or fantasy avatars
  • Depiction of drug use
  • Depiction of gambling (except SLingo)
  • Depiction of discrimination or harm against any individual or group based on gender, sexual orientation, ethnic, religious or national identity

Posting photos that are showing real life persons nude or in sexual acts is strictly forbidden, regardless if the real life photo is shown on a prim or on a page inside the built-in webbrowser.

Please make sure that you do not post material that contains forbidden contents. We will delete postings that do not comply witth the rules without further notice.